Updates & Announcements

September Update? Leaf It to Us!

It’s that time. The temperature is cooling. Maybe the trees are turning orange. The apples are fantastic. Autumn… and another update from Lumina Tales! Since our last update in July, our progress on Tales of Destiny 2 has admittedly slowed juuuust a bit. Pretty much the entire team at Lumina Tales had some life changes… Continue Reading →

Editing, Editing, and More Editing

Happy July, everyone! We know that since our last update in May, people have been pretty excited to hear more about our progress as we near the finish line for the text of Tales of Destiny 2. All hands are on deck right now, but we did want to go ahead and at least provide… Continue Reading →

A Balancing Act: Style Guides and Proofreading

As a quick update, since our last blog post in March, we have finished editing the main scenario script for Tales of Destiny 2! We are currently focusing our efforts on the monster that is the quiz book, which is basically a final boss for us, honestly. Three forms and everything, considering our conga line… Continue Reading →

So What’s Next? Progress, Editing, and Blog Posts

In our January blog post, we announced reaching 100% translation and 70% editing for Tales of Destiny 2. In our February blog post, we discussed our work on the quiz book. Did you know the quiz book is a whopping 5,631 strings of text? That’s 5,631 text boxes, not sentences. One string alone could be… Continue Reading →

A Test of Trivia: Translating the Quiz

Thought you knew everything there was to know about your favorite Tales of game? Well, think again! The quiz book in Tales of Destiny 2 will test your knowledge to the max. It sure tested ours! Translating this gigantic quiz book is no easy feat, even for the most knowledgeable Tales of fans. With questions… Continue Reading →

Bringing Words to Life: The Translation Process

Hello, and a happy new year to you all! To kick off 2022, we have some wonderful news to share. We would like to officially announce that Tales of Destiny 2 is now 100% translated and 70% edited!  Now, you’re probably wondering what exactly this means and what comes next. It means that the first-pass… Continue Reading →

Happy Holidays from the Lumina Tales Team!

Hello, hello, everyone! As the holiday season rolls around, so does our progress with Tales of Destiny 2. We recently hit some big milestones on both the translation and editing fronts, and we’re excited to share those numbers with a general progress update early in the new year. That said, we are still on track… Continue Reading →

Cleaning the Lens: Introducing High-Res Skit Images

Welcome back, up-and-coming heroes! This month’s update covers something new! There’s quite a bit of ground to cover, but nothing beats experiencing it firsthand. See for yourselves: If you haven’t guessed already, part of what we’re currently working on is implementing high-resolution skit images into Tales of Destiny 2 in order to enhance the game’s… Continue Reading →

What’s in a Name? A Look into Naming Conventions

If you’ve ever played a Tales of game, then you’re probably familiar with the wide array of unique terms that are bound to crop up in each title. Some are unique to that game’s world—names, locations, terminology, and mechanics specific to that title—while others such as artes and skills are recurring and can be found in a number of titles. Naturally, Tales of Destiny and Tales of Destiny 2 have quite a few of these. Today, we’re going to take a look at our process for deciding how these names, locations, and some terminology are implemented.

Special Footage and What’s to Come

Happy September! This is definitely an exciting month for the Tales of community. We hope everyone who is playing Tales of Arise is having a great time. We at Lumina Tales certainly are, but alongside playing we are of course also continuing our work! We have continued to make great progress since our announcement back… Continue Reading →


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